Board game design based off of a college level Psychology class. This game uses cards to advance the spaces. The rooms have seperate cards in which the player assumes a role that either addresses personality types, developmental psychology, or mental illness. The point of this game is to create an experience of playing a game while still functioning as a learning tool. The player assumes the role of a mental hospital doctor and the point of the game is to complete your “rounds” first. Finishing a round constitutes as successfully passing through each room. Each player starts at the office and that is where the player must finish.